AoeStats
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Arena

507508212Analyzed
4v4 RM · 15d ago on Sep 18, 2026· 42m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Italians · Spain
1406
+9
🇪🇸 Wei · Spain
1302
+13
🇪🇸 Vikings · Spain
1211
+17
🇪🇸 Bohemians · Spain
1153
+18
🇺🇸 Ethiopians · United States
1266
-16
🇷🇺 Khmer · Russia
1232
-14
🇰🇿 Bohemians · Kazakhstan
1232
-14
🇬🇧 Franks · United Kingdom
1206
-13
Player eAPM Actions Feudal Castle Imperial Opening
54 2,295 11:28 15:19 30:22 ⛏ Fast Castle
38 1,601 11:36 15:08 28:07 ⛏ Fast Castle
37 1,551 10:53 15:51 33:57 ⛏ Fast Castle
31 1,335 10:59 15:17 27:42 ⛏ Fast Castle
23 967 11:06 15:34 30:27 ⛏ Fast Castle
23 978 11:02 14:52 25:47 ⛏ Fast Castle
21 888 9:57 13:01 31:15 ⛏ Fast Castle
20 849 10:30 15:00 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,505 14,770 15,820 950 57,045 67,978
22,850 14,025 14,995 1,055 52,925 57,216
22,130 16,735 10,825 1,700 51,390 61,281
17,475 19,801 8,010 2,405 47,691 65,468
21,235 16,105 5,970 3,720 47,030 64,346
16,065 14,280 10,255 1,700 42,300 44,753
12,250 12,835 8,975 1,500 35,560 45,822
7,585 9,245 1,945 1,850 20,625 21,904
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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