Runestones
508425583Analyzed1v1 RM
·
9d ago on Sep 22, 2026·
51m 44s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
arcolys's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 18,472 analysed 1v1 players on Runestones.
arcolys
D
Feudal Age
11:52
vs 10:15
btm 16%
Castle Age
30:00
vs 21:31
btm 3%
Imperial Age
—
vs 38:22
btm 0%
eAPM
10
vs 34
btm 3%
First military
11:51
vs 11:31
btm 46%
▼
Slow Feudal Age at 11:52 — slower than 84% of analysed players on Runestones
▼
Slow Castle Age at 30:00 — slower than 97% of analysed players on Runestones
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 9:02 of the first 30:00 — keep villagers queued
SCHLAWInER
D
Feudal Age
17:02
vs 10:15
btm 1%
Castle Age
21:57
vs 21:31
btm 45%
Imperial Age
39:57
vs 38:22
btm 37%
eAPM
14
vs 34
btm 8%
First military
3:43
vs 11:31
top 0%
▼
Slow Feudal Age at 17:02 — slower than 99% of analysed players on Runestones
▼
Low eAPM (14) — busier hands win idle time back
▲
Early military at 3:43 (Militia) — earlier than 100% of analysed players on Runestones