Arabia
507928399Analyzed1v1 RM
·
10d ago on Sep 20, 2026·
77m 52s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
arcolys's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,768 analysed 1v1 players on Arabia.
arcolys
C
Feudal Age
9:21
vs 9:49
top 31%
Castle Age
23:39
vs 21:49
btm 25%
Imperial Age
41:47
vs 38:59
btm 28%
eAPM
13
vs 39
btm 3%
First military
15:17
vs 10:33
btm 15%
▼
Slow Castle Age at 23:39 — slower than 75% of analysed players on Arabia
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 15:17 (Spearman) — later than 85% of analysed players on Arabia
▼
Town centers idle 5:19 of the first 23:39 — keep villagers queued
TheViperGitano
D
Feudal Age
16:00
vs 9:49
btm 1%
Castle Age
23:22
vs 21:49
btm 29%
Imperial Age
36:54
vs 38:59
top 31%
eAPM
19
vs 39
btm 11%
First military
25:45
vs 10:33
btm 1%
▼
Slow Feudal Age at 16:00 — slower than 99% of analysed players on Arabia
▼
Low eAPM (19) — busier hands win idle time back
▼
First military only at 25:45 (Knight) — later than 99% of analysed players on Arabia