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Black Forest

509952214Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 54m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Bulgarians · Czechia
853
+15
🇯🇵 Khmer · Japan
778
+18
🇩🇪 Franks · Germany
755
+19
🇬🇧 Portuguese · United Kingdom
754
+18
🇮🇹 Persians · Italy
846
-19
🇹🇷 Britons · Türkiye
827
-18
🇹🇷 Spanish · Türkiye
811
-17
🇹🇷 Italians · Türkiye
783
-16
Player eAPM Actions Feudal Castle Imperial Opening
19 1,022 14:16 18:58 31:14 ⛏ Fast Castle
16 874 11:47 20:47 32:24 ⛏ Fast Castle
16 900 14:51 21:44 34:53 ⛏ Fish Boom FC
14 746 13:03 17:07 28:47 ⛏ Fish Boom FC
12 637 13:48 25:19 44:25 ⛏ Fish Boom FC
11 600 12:48 20:59 33:46 ⛏ Fast Castle
10 532 10:41 19:15 32:29 ⛏ Fast Castle
10 540 14:26 22:24 35:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,580 15,135 34,920 4,225 87,860 92,200
39,820 21,259 16,540 2,235 79,854 83,707
29,470 24,903 14,350 3,570 72,293 75,115
20,535 15,425 14,525 5,475 55,960 86,255
23,450 16,498 12,480 2,940 55,368 69,086
26,155 13,315 12,535 1,580 53,585 64,099
11,205 17,645 14,075 3,210 46,135 64,043
12,750 9,127 6,330 1,845 30,052 33,973
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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