AoeStats
← chicken

African Clearing

510460031Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 57m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Khmer · United States
1223
+13
🇺🇸 Huns · United States
1165
+15
🇺🇸 Berbers · United States
1162
+15
🇺🇸 Vietnamese · United States
1150
+16
🇨🇱 Britons · Chile
1259
-19
🇨🇱 Ethiopians · Chile
1125
-14
🇨🇱 Mongols · Chile
1123
-14
🇨🇱 Franks · Chile
1068
-12
Player eAPM Actions Feudal Castle Imperial Opening
54 3,112 14:38 19:30 47:26 ⛏ Fast Castle
46 2,610 14:59 20:23 38:53 ⛏ Fast Castle
44 2,491 14:43 19:05 42:31 ⛏ Fast Castle
39 2,251 13:39 17:59 39:25 ⚔ FC into Archers
32 1,848 13:51 19:29 — ⚔ Archer Rush
32 1,844 11:24 24:32 55:27 ⚔ Scout Rush
23 1,325 15:48 22:12 50:24 ⛏ Fast Castle
19 1,073 14:39 25:00 50:40

Resources

Player Food Wood Gold Stone Spent Collected
23,430 33,254 14,980 1,250 72,914 72,874
28,600 15,180 24,180 2,340 70,300 79,940
14,200 20,701 13,230 4,300 52,431 57,498
20,035 20,700 3,715 1,050 45,500 53,131
13,960 15,759 4,840 545 35,104 38,928
17,390 8,415 3,315 3,200 32,320 33,251
13,845 12,630 4,970 725 32,170 37,470
7,180 7,887 3,270 950 19,287 18,454
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.