AoeStats
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Arena

505079426Analyzed
4v4 RM · 23d ago on Sep 7, 2026· 37m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Sicilians · Taiwan
1086
+14
🇹🇼 Poles · Taiwan
1072
+14
🇧🇷 Portuguese · Brazil
1028
+16
🇨🇳 Berbers · China
1019
+17
🇹🇷 Cumans · Türkiye
1109
-18
🇬🇷 Spanish · Greece
1053
-16
🇲🇽 Burgundians · Mexico
1020
-15
🇹🇷 Bulgarians · Türkiye
966
-34
Player eAPM Actions Feudal Castle Imperial Opening
33 1,263 9:01 19:22 31:53 ⛏ Fast Castle
29 1,091 12:10 16:17 — ⛏ Fast Castle
22 824 11:30 15:25 32:16 ⛏ Fast Castle
20 751 11:46 15:23 32:43 ⛏ Fast Castle
19 713 11:32 16:25 — ⛏ Fast Castle
18 696 11:20 16:07 — ⛏ Fast Castle
16 623 11:07 20:58 34:50 ⛏ Fast Castle
9 338 13:06 20:31 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,740 12,090 10,725 1,850 45,405 49,304
18,765 5,675 13,225 1,400 39,065 39,942
15,175 14,180 5,195 3,500 38,050 39,856
10,385 7,757 2,835 1,655 22,632 26,168
7,740 4,620 2,645 2,565 17,570 20,810
4,760 4,015 700 300 9,775 10,935
4,030 3,725 675 100 8,530 9,715
3,475 2,835 300 200 6,810 8,791
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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