Arabia
509333501Analyzed4v4 RM
·
6d ago on Sep 26, 2026·
75m 29s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,168 analysed team-game players on Arabia.
Times-Witness
C
Feudal Age
12:25
vs 10:18
btm 11%
Castle Age
17:48
vs 22:29
top 10%
Imperial Age
43:23
vs 39:58
btm 27%
eAPM
18
vs 31
btm 19%
First military
17:32
vs 11:39
btm 18%
▼
Slow Feudal Age at 12:25 — slower than 89% of analysed players on Arabia
▲
Fast Castle Age at 17:48 — faster than 90% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
Bruno
B
Feudal Age
9:57
vs 10:18
top 39%
Castle Age
20:40
vs 22:29
top 28%
Imperial Age
37:42
vs 39:58
top 32%
eAPM
16
vs 31
btm 12%
First military
10:26
vs 11:39
top 28%
▲
Fast Castle Age at 20:40 — faster than 72% of analysed players on Arabia
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (14:29) — usually safest before it
▲
Town centers almost never idle — 2s across the first 20:40
ZigzagSinger667
D
Feudal Age
15:24
vs 10:18
btm 1%
Castle Age
28:13
vs 22:29
btm 6%
Imperial Age
42:14
vs 39:58
btm 34%
eAPM
18
vs 31
btm 19%
First military
23:56
vs 11:39
btm 5%
▼
Slow Feudal Age at 15:24 — slower than 99% of analysed players on Arabia
▼
Slow Castle Age at 28:13 — slower than 94% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 23:56 (Spearman) — later than 95% of analysed players on Arabia
▲
Town centers almost never idle — 30s across the first 26:21
JerZi.cz
C
Feudal Age
10:41
vs 10:18
btm 40%
Castle Age
23:40
vs 22:29
btm 35%
Imperial Age
42:21
vs 39:58
btm 33%
eAPM
16
vs 31
btm 12%
First military
13:48
vs 11:39
btm 32%
▼
Low eAPM (16) — busier hands win idle time back
▲
Town centers almost never idle — 5s across the first 23:40
Augusta
D
Feudal Age
13:52
vs 10:18
btm 3%
Castle Age
22:10
vs 22:29
top 46%
Imperial Age
—
vs 39:58
btm 0%
eAPM
20
vs 31
btm 22%
First military
6:56
vs 11:39
top 1%
▼
Slow Feudal Age at 13:52 — slower than 97% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▲
Early military at 6:56 (Militia) — earlier than 99% of analysed players on Arabia
▲
Town centers almost never idle — 3s across the first 22:10
redpodo
D
Feudal Age
14:42
vs 10:18
btm 2%
Castle Age
30:00
vs 22:29
btm 4%
Imperial Age
48:52
vs 39:58
btm 8%
eAPM
6
vs 31
btm 1%
First military
21:06
vs 11:39
btm 9%
▼
Slow Feudal Age at 14:42 — slower than 98% of analysed players on Arabia
▼
Slow Castle Age at 30:00 — slower than 96% of analysed players on Arabia
▼
Slow Imperial Age at 48:52 — slower than 92% of analysed players on Arabia
▼
Low eAPM (6) — busier hands win idle time back
▼
Loom after the Feudal click (15:20) — usually safest before it
▼
First military only at 21:06 (Skirmisher) — later than 91% of analysed players on Arabia
▼
Town centers idle 5:35 of the first 30:00 — keep villagers queued
dragoleopold
A
Feudal Age
11:00
vs 10:18
btm 32%
Castle Age
18:09
vs 22:29
top 12%
Imperial Age
31:58
vs 39:58
top 4%
eAPM
23
vs 31
btm 30%
First military
18:11
vs 11:39
btm 16%
▲
Fast Castle Age at 18:09 — faster than 88% of analysed players on Arabia
▲
Fast Imperial Age at 31:58 — faster than 96% of analysed players on Arabia
▼
Loom after the Feudal click (29:03) — usually safest before it
▲
Town centers almost never idle — 15s across the first 18:09
Sherdil
C
Feudal Age
12:37
vs 10:18
btm 9%
Castle Age
23:09
vs 22:29
btm 41%
Imperial Age
33:10
vs 39:58
top 6%
eAPM
13
vs 31
btm 8%
First military
29:26
vs 11:39
btm 1%
▼
Slow Feudal Age at 12:37 — slower than 91% of analysed players on Arabia
▲
Fast Imperial Age at 33:10 — faster than 94% of analysed players on Arabia
▼
Low eAPM (13) — busier hands win idle time back
▼
First military only at 29:26 (Spearman) — later than 99% of analysed players on Arabia
▲
Town centers almost never idle — 38s across the first 23:09