AoeStats
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Arena

509326815Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 50m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Lithuanians · Türkiye
921
+13
🇨🇳 Franks · China
855
+16
🇯🇵 Malay · Japan
819
+17
🇩🇪 Bohemians · Germany
818
+17
🇹🇷 Turks · Türkiye
895
-18
🇫🇷 Celts · France
878
-17
🇬🇧 Spanish · United Kingdom
852
-16
🇩🇪 Saracens · Germany
764
-12
Player eAPM Actions Feudal Castle Imperial Opening
29 1,479 11:03 14:20 28:03 ⛏ Fast Castle
27 1,396 14:33 18:24 23:14 ◆ FC into Fast Imp
15 768 10:31 19:56 35:07 ⚔ Skirms FC
14 735 12:51 16:56 37:40 ⛏ Fast Castle
14 733 12:43 20:29 32:06 ⛏ Fast Castle
13 657 10:03 16:26 34:08 ⛏ Fast Castle
11 582 11:52 17:38 40:08 ⚔ Archers FC into Skirms
11 579 12:30 25:13 37:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,395 16,100 20,925 2,950 80,370 101,432
20,785 32,825 18,535 2,930 75,075 84,661
20,825 14,830 13,280 1,700 50,635 59,074
22,250 9,760 14,295 4,200 50,505 62,907
21,895 12,310 10,575 2,080 46,860 52,743
15,220 14,785 15,185 200 45,390 50,352
m
17,575 14,108 5,215 2,590 39,488 39,368
12,700 13,405 5,460 3,450 35,015 40,113
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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