AoeStats
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MegaRandom

505930443Analyzed
4v4 RM · 20d ago on Sep 11, 2026· 55m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Turks · India
940
+15
🇹🇼 Italians · Taiwan
921
+16
🇮🇳 Goths · India
893
+17
🇮🇳 Jurchens · India
876
+18
🇨🇭 Shu · Switzerland
1000
-63
🇨🇭 Huns · Switzerland
943
-18
🇨🇭 Italians · Switzerland
916
-16
🇨🇭 Goths · Switzerland
810
-12
Player eAPM Actions Feudal Castle Imperial Opening
33 1,831 13:20 17:25 34:09 ⛏ Fish Boom FC
33 1,805 11:18 16:45 35:00 ⚔ Fish Boom FC into Archers
27 1,504 12:17 18:56 32:05 ⛏ Fast Castle
23 1,289 12:27 21:18 30:52 ⛏ Fast Castle
21 1,192 11:23 21:29 45:22 ⛏ Fast Castle
17 919 12:02 19:02 39:08 ⛏ Fish Boom FC
16 887 13:35 18:04 33:56 ⛏ Fish Boom FC
14 803 10:43 16:28 27:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
45,355 25,142 18,325 850 89,672 98,283
34,585 25,395 18,830 1,800 80,610 90,612
20,350 21,460 18,365 3,705 63,880 73,845
27,510 13,570 16,160 2,800 60,040 72,001
24,955 13,579 12,625 2,150 53,309 69,646
22,965 12,315 11,650 3,800 50,730 61,469
16,745 8,655 6,110 1,800 33,310 41,419
11,320 5,735 4,845 650 22,550 28,718
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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