AoeStats
← dragonlee66

Arena

510512735Analyzed
4v4 RM · 10h ago on Oct 1, 2026· 44m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Teutons · China
1086
+13
🇹🇼 Persians · Taiwan
1060
+14
🇨🇳 Slavs · China
1048
+15
🇨🇳 Khmer · China
1043
+15
🇨🇳 Mongols · China
1137
-25
🇫🇷 Malay · France
1021
-14
🇨🇳 Byzantines · China
960
-12
🇨🇳 Tatars · China
953
-12
Player eAPM Actions Feudal Castle Imperial Opening
67 3,000 10:07 14:33 27:55 ⛏ Fast Castle
39 1,768 10:26 14:38 28:29 ⛏ Fast Castle
39 1,769 12:17 16:26 36:49 ⛏ Fast Castle
24 1,072 12:26 16:06 30:53 ⛏ Fast Castle
24 1,086 10:59 14:54 29:12 ⛏ Fast Castle
21 947 11:23 17:23 31:06 ⛏ Fast Castle
20 920 12:16 15:44 32:10 ⛏ Fast Castle
15 695 10:37 14:30 29:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,930 12,633 21,125 4,950 88,638 96,115
25,185 22,235 14,295 5,600 67,315 72,305
27,425 17,150 11,070 950 56,595 58,570
25,080 15,825 10,860 2,900 54,665 62,908
24,825 19,245 6,150 3,550 53,770 70,779
23,650 10,535 9,725 3,585 47,495 64,261
20,700 11,100 6,625 1,600 40,025 43,518
14,440 13,495 5,420 1,710 35,065 42,802
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.