AoeStats
← atibet09

Hideout

509178933Analyzed
1v1 RM · 7d ago on Sep 25, 2026· 72m 53s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Japanese · Brazil
784
+17
🇷🇴 Bulgarians · Romania
812
-17
Player eAPM Actions Feudal Castle Imperial Opening
27 1,963 11:03 23:34 42:28 ⚔ M@A Rush
17 1,225 9:37 18:10 40:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,430 22,760 14,220 4,285 70,695 89,211
27,285 22,380 14,185 2,630 66,480 80,314
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.