Arena
507964255Analyzed1v1 RM
·
12d ago on Sep 20, 2026·
19m 53s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
🅳🆁🅸🆅🅴🆁's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 233,704 analysed 1v1 players on Arena.
LORDEMENTE
C
Feudal Age
11:29
vs 10:54
btm 29%
Castle Age
—
vs 16:19
btm 0%
Imperial Age
—
vs 32:19
btm 0%
eAPM
23
vs 27
btm 37%
First military
10:02
vs 17:05
top 1%
▼
Loom never researched — one lost villager costs more
▲
Early military at 10:02 (Militia) — earlier than 99% of analysed players on Arena
▲
Town centers almost never idle — 5s across the first 19:53
🅳🆁🅸🆅🅴🆁
D
Feudal Age
11:57
vs 10:54
btm 18%
Castle Age
18:00
vs 16:19
btm 32%
Imperial Age
—
vs 32:19
btm 0%
eAPM
15
vs 27
btm 12%
First military
13:12
vs 17:05
top 13%
▼
Slow Feudal Age at 11:57 — slower than 82% of analysed players on Arena
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 13:12 (Spearman) — earlier than 87% of analysed players on Arena
▼
Town centers idle 3:31 of the first 18:00 — keep villagers queued