AoeStats
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Arena

508284912Analyzed
4v4 RM · 9d ago on Sep 21, 2026· 45m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Teutons · Spain
1390
+12
🇺🇸 Wu · United States
1344
+14
🇩🇪 Saracens · Germany
1275
+17
🇮🇩 Wei · Indonesia
1255
+17
🇩🇪 Bohemians · Germany
1313
-16
🇦🇹 Japanese · Austria
1298
-15
🇸🇪 Turks · Sweden
1295
-15
🇩🇪 Lithuanians · Germany
1278
-14
Player eAPM Actions Feudal Castle Imperial Opening
40 1,792 10:38 14:10 32:45 ⛏ Fast Castle
39 1,784 11:14 15:21 20:57 ◆ FC into Fast Imp
33 1,476 11:51 15:36 45:09 ⛏ Fast Castle
31 1,411 9:58 15:39 30:50 ⛏ Fast Castle
30 1,344 11:01 15:08 35:44 ⛏ Fast Castle
28 1,260 10:45 15:00 34:11 ⛏ Fast Castle
25 1,113 10:34 15:54 — ⛏ Fast Castle
23 1,017 11:15 15:24 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,545 32,670 7,615 1,975 79,805 87,178
25,125 19,920 13,225 1,650 59,920 70,806
20,775 9,815 10,060 2,800 43,450 45,551
14,710 12,150 7,730 1,880 36,470 41,949
10,950 11,815 9,035 2,050 33,850 34,226
14,350 10,030 7,295 1,110 32,785 34,199
14,170 12,665 4,600 1,180 32,615 36,167
4,070 3,540 1,045 760 9,415 10,367
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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