AoeStats
← dreikot

Four Lakes

508987304Analyzed
1v1 RM · 7d ago on Sep 25, 2026· 22m 18s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Japanese · Argentina
743
+17
🇨🇴 Japanese · Colombia
757
-17

Win probability

dreikot's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
Lumber C
Feudal Age 11:39 vs 10:51
btm 28%
Castle Age 16:59 vs 20:09
top 16%
Imperial Age — vs 36:23
btm 0%
eAPM 17 vs 32
btm 14%
First military 19:43 vs 12:45
btm 10%
▲ Fast Castle Age at 16:59 — faster than 84% of analysed players on Four Lakes
▼ Low eAPM (17) — busier hands win idle time back
▼ Loom after the Feudal click (9:30) — usually safest before it
▼ First military only at 19:43 (Samurai) — later than 90% of analysed players on Four Lakes
dreikot C
Feudal Age 12:39 vs 10:51
btm 12%
Castle Age 17:58 vs 20:09
top 25%
Imperial Age — vs 36:23
btm 0%
eAPM 27 vs 32
btm 39%
First military 12:47 vs 12:45
top 50%
▼ Slow Feudal Age at 12:39 — slower than 88% of analysed players on Four Lakes
▲ Fast Castle Age at 17:58 — faster than 75% of analysed players on Four Lakes
▼ Loom after the Feudal click (13:09) — usually safest before it
▲ Town centers almost never idle — 38s across the first 17:58
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.