Migration
507405385Analyzed1v1 RM
·
13d ago on Sep 18, 2026·
37m 12s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
rikardo.zamora
67 units ordered
Elite Skirmisher14
Fire Galley10
Spearman10
Fire Ship7
Transport Ship4
Man-at-Arms4
Scout Cavalry4
Knight4
Militia3
Pikeman3
Skirmisher2
Woad Raider1
Demolition Ship1
First military 11:02 — Transport Ship
jgmolina20
60 units ordered
Pikeman15
Archer13
Man-at-Arms12
Fire Galley6
Battering Ram4
Militia3
Crossbowman3
Transport Ship1
Spearman1
Skirmisher1
Longship1
First military 10:34 — Transport Ship
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
rikardo.zamora’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
jgmolina20’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1