Arabia
510135182Analyzed1v1 RM
·
3d ago on Sep 29, 2026·
29m 47s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
ツ Lupinamet's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
ツ Lupinamet
A
Feudal Age
9:16
vs 9:49
top 27%
Castle Age
22:20
vs 21:49
btm 42%
Imperial Age
—
vs 38:58
btm 0%
eAPM
48
vs 38
top 31%
First military
19:34
vs 10:33
btm 6%
▲
Fast Feudal Age at 9:16 — faster than 73% of analysed players on Arabia
▼
First military only at 19:34 (Spearman) — later than 94% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 22:20
sheriffsheriffsheriff
B
Feudal Age
9:54
vs 9:49
btm 47%
Castle Age
21:30
vs 21:49
top 45%
Imperial Age
—
vs 38:58
btm 0%
eAPM
53
vs 38
top 23%
First military
8:20
vs 10:33
top 14%
▲
High eAPM (53) — top quarter of analysed players
▲
Early military at 8:20 (Militia) — earlier than 86% of analysed players on Arabia
▲
Town centers almost never idle — 39s across the first 21:30