Four Lakes
510227515Analyzed1v1 RM
·
16h ago on Sep 30, 2026·
30m 28s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Demax's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Jonmel
B
Feudal Age
13:14
vs 10:51
btm 7%
Castle Age
18:38
vs 20:09
top 32%
Imperial Age
—
vs 36:23
btm 0%
eAPM
37
vs 32
top 39%
First military
13:42
vs 12:45
btm 41%
▼
Slow Feudal Age at 13:14 — slower than 93% of analysed players on Four Lakes
▲
Town centers almost never idle — 1s across the first 18:38
Demax
D
Feudal Age
13:57
vs 10:51
btm 4%
Castle Age
24:27
vs 20:09
btm 12%
Imperial Age
—
vs 36:23
btm 0%
eAPM
38
vs 32
top 38%
First military
6:24
vs 12:45
top 1%
▼
Slow Feudal Age at 13:57 — slower than 96% of analysed players on Four Lakes
▼
Slow Castle Age at 24:27 — slower than 88% of analysed players on Four Lakes
▲
Early military at 6:24 (Militia) — earlier than 99% of analysed players on Four Lakes
▼
Town centers idle 3:26 of the first 24:27 — keep villagers queued