Arena
509958359Analyzed1v1 RM
·
3d ago on Sep 28, 2026·
48m 50s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
enriquelegion117's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 229,804 analysed 1v1 players on Arena.
Pollo.mandujano_14
C
Feudal Age
12:13
vs 10:54
btm 13%
Castle Age
21:23
vs 16:19
btm 13%
Imperial Age
32:39
vs 32:19
btm 47%
eAPM
44
vs 27
top 14%
First military
25:08
vs 17:05
btm 8%
▼
Slow Feudal Age at 12:13 — slower than 87% of analysed players on Arena
▼
Slow Castle Age at 21:23 — slower than 87% of analysed players on Arena
▲
High eAPM (44) — top quarter of analysed players
▼
First military only at 25:08 (Cataphract) — later than 92% of analysed players on Arena
▲
Town centers almost never idle — 0s across the first 21:23
enriquelegion117
D
Feudal Age
13:08
vs 10:54
btm 6%
Castle Age
22:23
vs 16:19
btm 10%
Imperial Age
36:00
vs 32:19
btm 23%
eAPM
10
vs 27
btm 3%
First military
19:58
vs 17:05
btm 26%
▼
Slow Feudal Age at 13:08 — slower than 94% of analysed players on Arena
▼
Slow Castle Age at 22:23 — slower than 90% of analysed players on Arena
▼
Slow Imperial Age at 36:00 — slower than 77% of analysed players on Arena
▼
Low eAPM (10) — busier hands win idle time back
▼
Town centers idle 3:50 of the first 22:23 — keep villagers queued