Arena
507488100Analyzed1v1 RM
·
13d ago on Sep 18, 2026·
50m 26s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
极地沙尘暴's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 229,804 analysed 1v1 players on Arena.
Alec0nk
S
Feudal Age
9:46
vs 10:54
top 11%
Castle Age
13:35
vs 16:19
top 2%
Imperial Age
33:37
vs 32:19
btm 39%
eAPM
48
vs 27
top 11%
First military
12:15
vs 17:05
top 6%
▲
Fast Feudal Age at 9:46 — faster than 89% of analysed players on Arena
▲
Fast Castle Age at 13:35 — faster than 98% of analysed players on Arena
▲
High eAPM (48) — top quarter of analysed players
▼
Loom after the Feudal click (15:24) — usually safest before it
▲
Early military at 12:15 (Spearman) — earlier than 94% of analysed players on Arena
▲
Town centers almost never idle — 14s across the first 13:35
极地沙尘暴
A
Feudal Age
8:57
vs 10:54
top 3%
Castle Age
19:37
vs 16:19
btm 22%
Imperial Age
30:56
vs 32:19
top 37%
eAPM
37
vs 27
top 25%
First military
10:40
vs 17:05
top 2%
▲
Fast Feudal Age at 8:57 — faster than 97% of analysed players on Arena
▼
Slow Castle Age at 19:37 — slower than 78% of analysed players on Arena
▲
High eAPM (37) — top quarter of analysed players
▼
Loom after the Feudal click (16:56) — usually safest before it
▲
Early military at 10:40 (Scout Cavalry) — earlier than 98% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 19:30