AoeStats
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Nomad

507288935Analyzed
4v4 RM · 14d ago on Sep 17, 2026· 55m 38s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Mongols · Hong Kong SAR China
1489
+14
🇨🇳 Huns · China
1461
+15
🇨🇳 Persians · China
1434
+16
🇦🇷 Spanish · Argentina
1357
+18
🇨🇳 Berbers · China
1451
-17
🇪🇨 Spanish · Ecuador
1430
-16
🇨🇳 Burgundians · China
1421
-15
🇨🇳 Huns · China
1421
-15
Player eAPM Actions Feudal Castle Imperial Opening
55 3,071 15:14 19:23 44:43 ⛏ Fish Boom FC
45 2,483 13:20 24:58 41:21 ⚔ Scouts into Skirms
35 1,948 12:16 22:18 — ⛏ Fish Boom FC
34 1,897 13:22 18:50 34:06 ⛏ Fish Boom into Fire Galleys FC
29 1,638 13:54 17:57 33:55 ⛏ Fish Boom FC
28 1,567 12:13 21:48 47:14 ⛏ Fish Boom FC
28 1,573 13:36 17:52 35:09 ⛏ Fish Boom FC
24 1,357 13:07 16:40 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
35,850 14,160 26,430 3,750 80,190 83,356
27,370 15,050 20,600 3,515 66,535 72,578
26,080 20,501 7,940 4,450 58,971 64,918
25,770 21,290 6,580 2,950 56,590 57,778
21,685 16,998 14,535 3,100 56,318 58,326
13,825 20,703 8,850 6,850 50,228 54,221
10,050 12,418 3,645 6,940 33,053 36,632
7,310 4,660 2,045 1,070 15,085 18,990
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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