AoeStats
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Arena

507084718Analyzed
4v4 RM · 15d ago on Sep 16, 2026· 40m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Byzantines · China
1433
+13
🇨🇳 Huns · China
1433
+13
🇫🇷 Mongols · France
1389
+15
🇨🇳 Burmese · China
1354
+16
🇹🇼 Khmer · Taiwan
1444
-18
🇹🇼 Koreans · Taiwan
1420
-17
🇭🇰 Poles · Hong Kong SAR China
1314
-12
🇹🇼 Britons · Taiwan
1263
-10
Player eAPM Actions Feudal Castle Imperial Opening
45 1,807 10:22 14:24 26:08 ⛏ Fast Castle
39 1,582 9:59 14:08 28:23 ⛏ Fast Castle
38 1,508 10:43 13:43 29:08 ⛏ Fast Castle
36 1,463 10:35 14:12 36:52 ⛏ Fast Castle
35 1,405 10:22 15:05 28:50 ⛏ Fast Castle
34 1,352 10:48 14:36 — ⛏ Fast Castle
25 1,003 10:47 14:34 28:44 ⛏ Fast Castle
23 921 9:54 14:03 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,675 26,470 16,510 3,000 64,655 67,836
23,870 17,665 10,220 1,870 53,625 57,621
23,655 9,895 11,955 1,600 47,105 62,849
16,880 15,485 6,015 1,150 39,530 45,292
14,860 15,325 5,075 1,960 37,220 39,575
12,185 11,614 7,315 2,255 33,369 34,494
9,205 8,970 2,595 1,050 21,820 24,661
10,210 8,750 1,210 420 20,590 22,855
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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