AoeStats
← Two_Smoothie_Machines

Arabia

510180746Analyzed
1v1 RM · 1d ago on Sep 29, 2026· 51m 51s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇦 Portuguese · Morocco
1101
+17
🇫🇷 Franks · France
1133
-17
Player eAPM Actions Feudal Castle Imperial Opening
50 2,586 9:24 21:31 44:34 ⚔ Scouts into Skirms
31 1,606 10:17 22:39 50:47

Resources

Player Food Wood Gold Stone Spent Collected
16,545 17,453 12,950 1,760 48,708 53,746
14,340 11,620 6,745 200 32,905 36,956
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.