AoeStats
← peters96

Arabia

504683774Analyzed
1v1 RM · 27d ago on Sep 6, 2026· 48m 9s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Teutons · Germany
935
+18
🇪🇸 Bulgarians · Spain
985
-18

Win probability

peters96's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 645,962 analysed 1v1 players on Arabia.
peters96 D
Feudal Age 12:40 vs 9:49
btm 5%
Castle Age 24:51 vs 21:48
btm 16%
Imperial Age — vs 38:58
btm 0%
eAPM 19 vs 38
btm 11%
First military 8:16 vs 10:33
top 13%
▼ Slow Feudal Age at 12:40 — slower than 95% of analysed players on Arabia
▼ Slow Castle Age at 24:51 — slower than 84% of analysed players on Arabia
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Early military at 8:16 (Militia) — earlier than 87% of analysed players on Arabia
▼ Town centers idle 3:46 of the first 24:51 — keep villagers queued
irupower D
Feudal Age 11:25 vs 9:49
btm 14%
Castle Age 25:35 vs 21:48
btm 11%
Imperial Age 41:06 vs 38:58
btm 32%
eAPM 36 vs 38
btm 44%
First military 4:05 vs 10:33
top 0%
▼ Slow Feudal Age at 11:25 — slower than 86% of analysed players on Arabia
▼ Slow Castle Age at 25:35 — slower than 89% of analysed players on Arabia
▲ Early military at 4:05 (Militia) — earlier than 100% of analysed players on Arabia
▼ Town centers idle 7:25 of the first 25:35 — keep villagers queued
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