Arabia
510145158Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
40m 30s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
przemulek123's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
przemulek123
D
Feudal Age
10:19
vs 9:49
btm 35%
Castle Age
24:39
vs 21:49
btm 17%
Imperial Age
—
vs 38:59
btm 0%
eAPM
20
vs 38
btm 12%
First military
11:42
vs 10:33
btm 32%
▼
Slow Castle Age at 24:39 — slower than 83% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▼
Loom after the Feudal click (10:56) — usually safest before it
▲
Town centers almost never idle — 7s across the first 24:39
Weini_SK
D
Feudal Age
12:30
vs 9:49
btm 5%
Castle Age
29:44
vs 21:49
btm 2%
Imperial Age
—
vs 38:59
btm 0%
eAPM
14
vs 38
btm 4%
First military
17:26
vs 10:33
btm 9%
▼
Slow Feudal Age at 12:30 — slower than 95% of analysed players on Arabia
▼
Slow Castle Age at 29:44 — slower than 98% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom after the Feudal click (11:24) — usually safest before it
▼
First military only at 17:26 (Archer) — later than 91% of analysed players on Arabia
▼
Town centers idle 3:53 of the first 29:44 — keep villagers queued