AoeStats
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African Clearing

510387260Analyzed
4v4 RM · 18h ago on Sep 30, 2026· 47m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Saracens · France
1778
+10
🇫🇷 Lithuanians · France
1698
+14
🇫🇷 Italians · France
1666
+15
🇫🇷 Bengalis · France
1521
+21
🇪🇸 Bulgarians · Spain
1687
-17
🇪🇸 Berbers · Spain
1655
-15
🇪🇸 Bohemians · Spain
1642
-15
🇪🇸 Shu · Spain
1584
-13
Player eAPM Actions Feudal Castle Imperial Opening
55 2,591 13:38 18:33 35:55 ⛏ Fish Boom FC
48 2,280 11:48 24:33 43:55 ⚔ Scout Rush
44 2,056 13:18 17:13 29:21 ⛏ Fast Castle
41 1,923 12:16 17:01 42:40 ⛏ Fast Castle
39 1,813 13:40 22:11 — ⚔ Archer Rush
36 1,675 13:11 17:08 33:00 ⛏ Fast Castle
32 1,501 13:54 18:39 36:48 ⛏ Fish Boom FC
29 1,378 12:46 16:29 30:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,855 18,143 12,045 2,290 57,333 57,527
21,940 14,400 13,500 5,080 54,920 60,867
17,890 18,508 12,865 4,950 54,213 62,625
21,460 12,878 10,545 3,750 48,633 51,087
20,135 16,885 8,885 2,000 47,905 52,405
20,035 19,818 3,070 3,165 46,088 47,572
16,260 16,130 3,630 4,600 40,620 43,982
13,305 11,378 2,935 1,440 29,058 28,641
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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