AoeStats
← DK_Odysseo

Arena

508045467Analyzed
1v1 RM · 12d ago on Sep 20, 2026· 40m 13s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Georgians · Spain
1846
+17
🇫🇷 Maya · France
1876
-17
Player eAPM Actions Feudal Castle Imperial Opening
58 2,334 10:40 14:33 27:19 ⛏ Fast Castle
34 1,353 11:36 15:18 29:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,560 15,836 10,630 2,920 51,946 54,164
18,345 18,282 10,555 3,080 50,262 59,427
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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