AoeStats
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Black Forest

506838750Analyzed
4v4 RM · 16d ago on Sep 15, 2026· 46m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Hindustanis · Germany
1326
+16
🇨🇳 Bohemians · China
1324
+16
🇦🇷 Georgians · Argentina
1317
+16
🇨🇳 Franks · China
1316
+17
🇨🇳 Ethiopians · China
1359
-18
🇭🇰 Bohemians · Hong Kong SAR China
1357
-17
🇯🇵 Koreans · Japan
1306
-15
🇨🇳 Bohemians · China
1292
-15
Player eAPM Actions Feudal Castle Imperial Opening
53 2,504 11:35 16:07 33:31 ⛏ Fast Castle
45 2,115 11:45 15:42 28:19 ⛏ Fast Castle
33 1,549 12:00 16:12 31:58 ⛏ Fast Castle
31 1,461 10:09 14:09 29:57 ⛏ Fast Castle
28 1,318 10:44 14:20 46:50 ⛏ Fast Castle
19 876 13:05 17:51 26:14 ◆ FC into Fast Imp
15 692 17:34 22:02 — ⛏ Fast Castle
6 288 — — —

Resources

Player Food Wood Gold Stone Spent Collected
24,295 32,008 17,075 2,495 75,873 87,062
30,425 12,611 14,670 2,900 60,606 73,369
21,175 13,660 10,600 2,455 47,890 49,045
20,415 10,513 6,215 5,950 43,093 68,378
12,830 16,560 4,735 2,115 36,240 37,437
9,460 8,058 7,015 2,730 27,263 34,768
4,750 4,630 820 1,825 12,025 15,312
950 175 0 0 1,125 1,298
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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