AoeStats
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African Clearing

506144741Analyzed
4v4 RM · 19d ago on Sep 12, 2026· 62m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Sicilians · China
1277
+15
🇨🇳 Vietnamese · China
1269
+15
🇨🇳 Mapuche · China
1241
+16
1202
+19
🇸🇮 Teutons · Slovenia
1265
-17
🇳🇱 Dravidians · Netherlands
1259
-17
🇫🇷 Ethiopians · France
1256
-16
🇫🇷 Vietnamese · France
1224
-15
Player eAPM Actions Feudal Castle Imperial Opening
46 2,874 13:13 24:10 41:41 ⚔ M@A into Archers
43 2,728 12:56 18:01 50:03 ⛏ Fast Castle
41 2,598 13:58 39:35 51:07 ⚔ Towers FC
40 2,506 11:46 22:54 41:02 ⚔ Towers FC
36 2,283 12:18 19:16 38:04 ⛏ Fast Castle
33 2,047 15:17 20:00 38:29 ⛏ Fast Castle
22 1,410 13:02 26:00 50:09 ⚔ M@A Rush
16 1,012 14:32 18:17 32:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,295 18,260 11,635 8,850 75,040 80,948
28,700 29,559 12,240 3,150 73,649 94,058
15,910 23,334 15,250 1,375 55,869 57,705
15,160 22,070 10,210 3,150 50,590 54,110
22,485 12,885 8,365 1,805 45,540 50,151
24,960 10,334 6,500 1,250 43,044 42,765
16,825 10,269 6,880 3,060 37,034 41,641
14,075 9,335 5,730 1,365 30,505 31,920
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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