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Black Forest

504221597Analyzed
4v4 RM · 27d ago on Sep 4, 2026· 49m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Lithuanians · Hong Kong SAR China
1300
+15
🇨🇳 Wu · China
1291
+16
🇨🇳 Berbers · China
1279
+16
🇮🇳 Turks · India
1257
+17
🇺🇸 Bengalis · United States
1309
-17
🇷🇺 Turks · Russia
1308
-17
🇫🇷 Japanese · France
1261
-15
🇵🇱 Persians · Poland
1261
-15
Player eAPM Actions Feudal Castle Imperial Opening
59 2,931 16:56 23:00 43:36 ⛏ Fast Castle
52 2,578 11:04 14:49 32:49 ⛏ Fast Castle
49 2,431 10:55 14:40 30:19 ⛏ Fast Castle
36 1,780 17:45 29:58 — ⚔ Scouts into Archers into Skirms
30 1,481 11:35 15:25 28:31 ⛏ Fast Castle
28 1,387 10:40 15:02 28:22 ⛏ Fast Castle
23 1,115 12:06 16:02 27:10 ⛏ Fast Castle
20 969 13:09 17:02 37:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,740 21,164 9,975 2,990 65,869 70,731
30,600 12,136 18,705 3,740 65,181 74,525
24,445 17,630 13,010 2,700 57,785 85,088
22,320 18,238 13,890 2,560 57,008 75,109
20,260 18,534 4,260 3,215 46,269 49,059
15,645 9,090 9,980 3,165 37,880 42,022
11,080 13,116 5,945 1,725 31,866 33,464
12,595 9,378 4,875 850 27,698 28,447
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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