AoeStats
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Nomad

504212829Analyzed
4v4 RM · 26d ago on Sep 4, 2026· 44m 58s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Ethiopians · China
1265
+14
🇨🇳 Vietnamese · China
1228
+16
🇹🇼 Koreans · Taiwan
1214
+17
🇨🇳 Spanish · China
1186
+18
🇹🇷 Wei · Türkiye
1295
-19
🇸🇮 Spanish · Slovenia
1264
-18
1200
-15
🇨🇳 Georgians · China
1149
-13
Player eAPM Actions Feudal Castle Imperial Opening
56 2,507 15:07 19:34 40:45 ⚔ Fish Boom FC into Scouts
41 1,822 14:45 19:20 43:11 ⚔ Fish Boom FC into Archers
34 1,542 13:51 18:47 43:48 ⛏ Fish Boom FC
28 1,277 14:21 18:33 — ⛏ Fish Boom FC
26 1,163 13:12 16:59 36:47 ⛏ Fish Boom FC
20 912 13:46 29:14 41:47 ⚔ Fish Boom into Towers
19 845 14:45 30:56 — ⚔ Fish Boom into Towers
18 792 16:29 20:05 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
23,535 8,525 10,885 2,900 45,845 51,242
13,160 11,630 6,985 1,805 33,580 35,116
14,005 10,262 7,260 1,050 32,577 33,354
11,580 12,305 3,385 4,025 31,295 36,639
11,110 7,566 4,015 3,245 25,936 28,363
7,045 13,555 2,855 1,225 24,680 26,642
6,665 5,608 1,790 1,805 15,868 15,155
7,305 5,743 1,225 1,150 15,423 16,292
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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