AoeStats
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MegaRandom

510552078Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 52m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Magyars · United States
970
+13
🇺🇸 Jurchens · United States
967
+13
🇺🇸 Armenians · United States
928
+14
🇧🇷 Bengalis · Brazil
740
+22
🇫🇷 Cumans · France
909
-16
🇧🇷 Magyars · Brazil
899
-16
🇭🇺 Italians · Hungary
888
-15
🇹🇼 Italians · Taiwan
867
-15
Player eAPM Actions Feudal Castle Imperial Opening
57 2,946 12:56 17:08 39:45 ⛏ Fast Castle
47 2,443 13:39 19:57 43:19 ⛏ Fast Castle
25 1,283 14:45 28:54 49:01 ⚔ M@A Rush
18 945 12:52 24:38 46:56
15 773 15:05 21:41 36:37 ⛏ Fast Castle
13 685 12:19 42:10 — ⚔ Scout Rush
13 692 13:44 19:29 43:02 ⛏ Fast Castle
12 612 13:42 23:11 — ⛏ Fish Boom into Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
12,065 21,604 16,630 3,450 53,749 66,558
18,010 11,605 9,880 2,730 42,225 48,204
17,565 7,876 11,800 950 38,191 41,793
8,625 13,600 9,540 4,140 35,905 39,846
11,650 10,055 6,115 2,210 30,030 40,049
10,060 8,860 4,310 1,155 24,385 36,438
7,070 5,110 1,275 300 13,755 16,294
5,830 3,440 820 1,250 11,340 10,958
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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