Arena
509452980Analyzed1v1 RM
·
4d ago on Sep 26, 2026·
51m 35s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Capt_Obv's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 222,448 analysed 1v1 players on Arena.
Capt_Obv
D
Feudal Age
12:17
vs 10:54
btm 13%
Castle Age
23:34
vs 16:20
btm 6%
Imperial Age
—
vs 32:19
btm 0%
eAPM
18
vs 27
btm 22%
First military
23:18
vs 17:05
btm 12%
▼
Slow Feudal Age at 12:17 — slower than 87% of analysed players on Arena
▼
Slow Castle Age at 23:34 — slower than 94% of analysed players on Arena
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (10:08) — usually safest before it
▼
First military only at 23:18 (Militia) — later than 88% of analysed players on Arena
▼
Town centers idle 5:57 of the first 23:23 — keep villagers queued
FF_EF_AF
D
Feudal Age
11:44
vs 10:54
btm 22%
Castle Age
21:19
vs 16:20
btm 13%
Imperial Age
40:42
vs 32:19
btm 7%
eAPM
13
vs 27
btm 9%
First military
19:48
vs 17:05
btm 27%
▼
Slow Feudal Age at 11:44 — slower than 78% of analysed players on Arena
▼
Slow Castle Age at 21:19 — slower than 87% of analysed players on Arena
▼
Slow Imperial Age at 40:42 — slower than 93% of analysed players on Arena
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom after the Feudal click (10:17) — usually safest before it
▼
Town centers idle 5:47 of the first 21:19 — keep villagers queued