AoeStats
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Arena

510717191Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 44m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Teutons · Australia
1112
+12
🇸🇬 Cumans · Singapore
1106
+13
🇹🇼 Britons · Taiwan
1094
+13
🇨🇳 Bulgarians · China
931
+20
🇭🇰 Franks · Hong Kong SAR China
1088
-17
🇷🇴 Wu · Romania
1049
-15
🇧🇷 Bohemians · Brazil
1019
-14
🇧🇷 Persians · Brazil
961
-12
Player eAPM Actions Feudal Castle Imperial Opening
56 2,445 11:25 15:23 29:57 ⛏ Fast Castle
54 2,373 11:40 15:39 30:12 ⛏ Fast Castle
54 2,393 9:29 21:09 32:12 ⛏ Fast Castle
43 1,903 10:25 13:58 30:42 ⛏ Fast Castle
39 1,727 10:11 14:43 28:55 ⚔ FC into Archers
29 1,299 11:23 16:37 31:15 ⛏ Fast Castle
28 1,227 10:30 14:24 31:59 ⛏ Fast Castle
16 697 11:49 17:37 34:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,755 15,240 17,645 1,700 64,340 71,294
35,945 15,635 9,670 2,905 64,155 68,481
24,280 18,380 10,815 2,550 56,025 72,658
20,250 19,065 11,465 1,050 51,830 56,394
26,045 15,775 6,070 2,350 50,240 63,717
16,335 16,980 7,435 2,250 43,000 47,809
12,595 17,215 8,930 1,985 40,725 43,721
14,945 13,115 7,515 3,950 39,525 51,921
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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