AoeStats
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Arena

505768631Analyzed
4v4 RM · 21d ago on Sep 11, 2026· 45m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Lithuanians · United Kingdom
798
+7
🇵🇪 Khmer · Peru
786
+7
🇺🇸 Romans · United States
767
+8
🇧🇷 Chinese · Brazil
654
+13
🇹🇷 Cumans · Türkiye
660
-12
🇵🇹 Khmer · Portugal
595
-9
🇵🇹 Romans · Portugal
539
-7
🇵🇹 Spanish · Portugal
511
-7
Player eAPM Actions Feudal Castle Imperial Opening
28 1,261 16:26 21:33 — ⚔ Drush FC
24 1,084 16:18 24:54 44:14 ⛏ Fast Castle
24 1,109 10:00 21:26 45:00
19 869 11:34 17:50 37:04 ⛏ Fast Castle
17 790 14:55 19:45 44:03 ⛏ Fast Castle
14 642 14:27 23:27 36:02 ⚔ Drush FC
13 594 12:15 23:49 34:06 ⛏ Fast Castle
9 404 15:14 — — ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
19,195 17,660 8,830 2,470 48,155 52,629
20,065 12,520 10,055 1,050 43,690 57,969
14,870 15,370 8,460 1,600 40,300 42,475
13,850 12,180 7,080 1,775 34,885 38,209
16,300 6,460 8,710 2,735 34,205 38,702
7,885 11,260 7,510 1,300 27,955 33,873
11,325 7,815 6,070 1,400 26,610 33,043
3,775 2,398 90 600 6,863 9,126
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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