AoeStats
← GAX | Huns N' Roses

African Clearing

505769997Analyzed
4v4 RM · 21d ago on Sep 11, 2026· 43m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Khmer · Germany
1656
+12
🇧🇷 Mapuche · Brazil
1576
+15
🇦🇺 Shu · Australia
1553
+16
🇻🇳 Bulgarians · Vietnam
1504
+18
🇧🇷 Chinese · Brazil
1675
-20
🇧🇷 Maya · Brazil
1671
-20
🇧🇷 Vietnamese · Brazil
1443
-11
🇧🇷 Poles · Brazil
1421
-10
Compared against 233,166 analysed team-game players on African Clearing.
Willox A
Feudal Age 10:14 vs 13:36
top 0%
Castle Age 20:17 vs 20:31
top 48%
Imperial Age 40:26 vs 40:27
top 50%
eAPM 47 vs 30
top 13%
First military 10:51 vs 17:06
top 3%
▲ Fast Feudal Age at 10:14 — faster than 100% of analysed players on African Clearing
▲ High eAPM (47) — top quarter of analysed players
▼ Loom after the Feudal click (16:24) — usually safest before it
▲ Early military at 10:51 (Scout Cavalry) — earlier than 97% of analysed players on African Clearing
▼ Town centers idle 20:25 of the first 20:17 — keep villagers queued
PEPPA S
Feudal Age 12:48 vs 13:36
top 27%
Castle Age 16:59 vs 20:31
top 6%
Imperial Age 36:26 vs 40:27
top 20%
eAPM 36 vs 30
top 34%
First military 16:38 vs 17:06
top 47%
▲ Fast Feudal Age at 12:48 — faster than 73% of analysed players on African Clearing
▲ Fast Castle Age at 16:59 — faster than 94% of analysed players on African Clearing
▲ Fast Imperial Age at 36:26 — faster than 80% of analysed players on African Clearing
▼ Town centers idle 16:31 of the first 16:59 — keep villagers queued
Voxer El Brazilian B
Feudal Age 13:34 vs 13:36
top 49%
Castle Age 22:55 vs 20:31
btm 33%
Imperial Age — vs 40:27
btm 0%
eAPM 41 vs 30
top 23%
First military 15:00 vs 17:06
top 34%
▲ High eAPM (41) — top quarter of analysed players
▼ Town centers idle 23:19 of the first 22:54 — keep villagers queued
Eagles_SlGiap A
Feudal Age 13:37 vs 13:36
btm 49%
Castle Age 18:05 vs 20:31
top 22%
Imperial Age 39:53 vs 40:27
top 46%
eAPM 49 vs 30
top 11%
First military 16:30 vs 17:06
top 46%
▲ Fast Castle Age at 18:05 — faster than 78% of analysed players on African Clearing
▲ High eAPM (49) — top quarter of analysed players
▼ Town centers idle 18:04 of the first 18:04 — keep villagers queued
PNLN | leomota21 B
Feudal Age 13:19 vs 13:36
top 41%
Castle Age 19:27 vs 20:31
top 40%
Imperial Age — vs 40:27
btm 0%
eAPM 19 vs 30
btm 19%
First military 21:22 vs 17:06
btm 19%
▼ Low eAPM (19) — busier hands win idle time back
▼ Town centers idle 17:51 of the first 19:26 — keep villagers queued
PNLN | EAZY Magro C
Feudal Age 12:59 vs 13:36
top 32%
Castle Age 25:13 vs 20:31
btm 19%
Imperial Age — vs 40:27
btm 0%
eAPM 29 vs 30
btm 47%
First military 14:07 vs 17:06
top 26%
▼ Slow Castle Age at 25:13 — slower than 81% of analysed players on African Clearing
▼ Town centers idle 29:14 of the first 25:13 — keep villagers queued
GAX | Subzeroaoe S
Feudal Age 12:32 vs 13:36
top 20%
Castle Age 16:40 vs 20:31
top 4%
Imperial Age 39:26 vs 40:27
top 42%
eAPM 47 vs 30
top 13%
First military 16:08 vs 17:06
top 43%
▲ Fast Feudal Age at 12:32 — faster than 80% of analysed players on African Clearing
▲ Fast Castle Age at 16:40 — faster than 96% of analysed players on African Clearing
▲ High eAPM (47) — top quarter of analysed players
▼ Town centers idle 15:13 of the first 16:40 — keep villagers queued
GAX | Huns N' Roses B
Feudal Age 16:07 vs 13:36
btm 9%
Castle Age 20:33 vs 20:31
top 50%
Imperial Age 36:34 vs 40:27
top 20%
eAPM 53 vs 30
top 7%
First military 23:10 vs 17:06
btm 13%
▼ Slow Feudal Age at 16:07 — slower than 91% of analysed players on African Clearing
▲ Fast Imperial Age at 36:34 — faster than 80% of analysed players on African Clearing
▲ High eAPM (53) — top quarter of analysed players
▼ First military only at 23:10 (Plumed Archer) — later than 87% of analysed players on African Clearing
▼ Town centers idle 14:51 of the first 20:33 — keep villagers queued
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