AoeStats
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Arena

506784385Analyzed
4v4 RM · 19d ago on Sep 15, 2026· 42m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Spanish · Argentina
988
+10
🇲🇽 Hindustanis · Mexico
974
+11
🇲🇽 Goths · Mexico
973
+11
🇦🇷 Mapuche · Argentina
943
+11
🇲🇽 Bohemians · Mexico
868
-12
🇧🇷 Malay · Brazil
868
-23
🇭🇰 Turks · Hong Kong SAR China
868
-11
🇦🇺 Koreans · Australia
805
-9
Player eAPM Actions Feudal Castle Imperial Opening
37 1,573 13:39 20:55 31:44 ⛏ Fast Castle
28 1,165 11:03 16:43 34:29 ⛏ Fast Castle
18 762 10:55 20:38 36:36 ⛏ Fast Castle
18 763 11:03 19:41 36:43 ⛏ Fast Castle
17 730 12:49 20:48 — ⛏ Fast Castle
17 725 11:58 17:42 31:54 ⛏ Fast Castle
14 603 9:28 22:23 37:49 ⚔ Skirmisher Rush
7 305 12:24 20:33 25:40 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
23,735 8,410 8,795 850 41,790 45,360
17,225 13,335 4,070 3,050 37,680 44,944
16,960 11,770 7,220 950 36,900 37,228
11,850 13,405 9,850 1,500 36,605 43,733
15,980 8,828 7,990 850 33,648 38,855
14,415 8,735 4,230 2,680 30,060 35,239
6,605 6,865 3,090 1,450 18,010 19,917
5,850 5,445 1,110 750 13,155 17,336
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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