AoeStats
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Oasis

509252200Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 40m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Tatars · India
1526
+14
🇹🇼 Cumans · Taiwan
1507
+15
🇨🇳 Burgundians · China
1485
+16
🇧🇷 Turks · Brazil
1445
+18
🇧🇷 Mapuche · Brazil
1597
-19
🇧🇷 Italians · Brazil
1532
-18
🇧🇷 Mongols · Brazil
1431
-14
🇧🇷 Goths · Brazil
1397
-12
Compared against 78,104 analysed team-game players on Oasis.
23 A
Feudal Age 9:28 vs 10:44
top 18%
Castle Age 18:45 vs 20:42
top 33%
Imperial Age 38:57 vs 36:44
btm 33%
eAPM 37 vs 31
top 36%
First military 10:08 vs 13:39
top 15%
▲ Fast Feudal Age at 9:28 — faster than 82% of analysed players on Oasis
▼ Loom after the Feudal click (10:54) — usually safest before it
▲ Early military at 10:08 (Scout Cavalry) — earlier than 85% of analysed players on Oasis
▲ Town centers almost never idle — 0s across the first 18:45
acyhjujaxuzjkt B
Feudal Age 9:23 vs 10:44
top 16%
Castle Age 23:50 vs 20:42
btm 22%
Imperial Age 35:51 vs 36:44
top 43%
eAPM 35 vs 31
top 41%
First military 9:57 vs 13:39
top 12%
▲ Fast Feudal Age at 9:23 — faster than 84% of analysed players on Oasis
▼ Slow Castle Age at 23:50 — slower than 78% of analysed players on Oasis
▲ Early military at 9:57 (Archer) — earlier than 88% of analysed players on Oasis
▲ Town centers almost never idle — 2s across the first 23:50
PoopMaster D
Feudal Age 28:59 vs 10:44
btm 0%
Castle Age 35:00 vs 20:42
btm 1%
Imperial Age — vs 36:44
btm 0%
eAPM 17 vs 31
btm 16%
▼ Slow Feudal Age at 28:59 — slower than 100% of analysed players on Oasis
▼ Slow Castle Age at 35:00 — slower than 99% of analysed players on Oasis
▼ Low eAPM (17) — busier hands win idle time back
▼ Town centers idle 60:49 of the first 35:00 — keep villagers queued
沒起房子我日 S
Feudal Age 8:25 vs 10:44
top 1%
Castle Age 19:46 vs 20:42
top 41%
Imperial Age 31:14 vs 36:44
top 10%
eAPM 62 vs 31
top 5%
First military 19:59 vs 13:39
btm 23%
▲ Fast Feudal Age at 8:25 — faster than 99% of analysed players on Oasis
▲ Fast Imperial Age at 31:14 — faster than 90% of analysed players on Oasis
▲ High eAPM (62) — top quarter of analysed players
▼ Loom after the Feudal click (18:16) — usually safest before it
▲ Town centers almost never idle — 1s across the first 19:46
GAX | B.Trufa S
Feudal Age 8:58 vs 10:44
top 7%
Castle Age 20:49 vs 20:42
btm 49%
Imperial Age — vs 36:44
btm 0%
eAPM 52 vs 31
top 13%
First military 10:14 vs 13:39
top 17%
▲ Fast Feudal Age at 8:58 — faster than 93% of analysed players on Oasis
▲ High eAPM (52) — top quarter of analysed players
▲ Early military at 10:14 (Scout Cavalry) — earlier than 83% of analysed players on Oasis
▲ Town centers almost never idle — 1s across the first 20:49
GAX | Soldado_Medeiros B
Feudal Age 8:51 vs 10:44
top 5%
Castle Age 21:21 vs 20:42
btm 44%
Imperial Age 38:43 vs 36:44
btm 35%
eAPM 37 vs 31
top 36%
First military 9:48 vs 13:39
top 11%
▲ Fast Feudal Age at 8:51 — faster than 95% of analysed players on Oasis
▲ Early military at 9:48 (Scout Cavalry) — earlier than 89% of analysed players on Oasis
▲ Town centers almost never idle — 1s across the first 21:21
GAX | Dattatreyaa A
Feudal Age 9:21 vs 10:44
top 15%
Castle Age 24:06 vs 20:42
btm 20%
Imperial Age 36:23 vs 36:44
top 47%
eAPM 49 vs 31
top 16%
First military 11:06 vs 13:39
top 30%
▲ Fast Feudal Age at 9:21 — faster than 85% of analysed players on Oasis
▼ Slow Castle Age at 24:06 — slower than 80% of analysed players on Oasis
▲ High eAPM (49) — top quarter of analysed players
▲ Town centers almost never idle — 2s across the first 24:06
GAX | Urubu B
Feudal Age 9:24 vs 10:44
top 16%
Castle Age 28:02 vs 20:42
btm 5%
Imperial Age — vs 36:44
btm 0%
eAPM 52 vs 31
top 13%
First military 10:39 vs 13:39
top 24%
▲ Fast Feudal Age at 9:24 — faster than 84% of analysed players on Oasis
▼ Slow Castle Age at 28:02 — slower than 95% of analysed players on Oasis
▲ High eAPM (52) — top quarter of analysed players
▼ Town centers idle 10:03 of the first 28:02 — keep villagers queued
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