AoeStats
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Oasis

508604401Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 5m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Shu · Mexico
1826
+9
🇲🇽 Bengalis · Mexico
1705
+14
🇨🇷 Jurchens · Costa Rica
1564
+20
🇲🇽 Chinese · Mexico
1541
+21
🇹🇷 Vietnamese · Türkiye
1981
-28
🇺🇸 Franks · United States
1702
-18
🇹🇼 Georgians · Taiwan
1518
-10
🇱🇻 Inca · Latvia
1432
-8
Compared against 78,104 analysed team-game players on Oasis.
MooN | MooN S
Feudal Age — vs 10:44
btm 0%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 49 vs 31
top 16%
▲ High eAPM (49) — top quarter of analysed players
hK | SoyLaHostia S
Feudal Age — vs 10:44
btm 0%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 65 vs 31
top 4%
▲ High eAPM (65) — top quarter of analysed players
Wolobo S
Feudal Age — vs 10:44
btm 0%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 50 vs 31
top 16%
▲ High eAPM (50) — top quarter of analysed players
Daniel Lothbrok B
Feudal Age — vs 10:44
btm 0%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 31 vs 31
top 50%
Calais D
Feudal Age — vs 10:44
btm 0%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 1 vs 31
btm 0%
▼ Low eAPM (1) — busier hands win idle time back
沒起房子我日 S
Feudal Age — vs 10:44
btm 0%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 72 vs 31
top 3%
▲ High eAPM (72) — top quarter of analysed players
Liangyu D
Feudal Age — vs 10:44
btm 0%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 2 vs 31
btm 1%
▼ Low eAPM (2) — busier hands win idle time back
▼ Town centers idle 3:57 of the first 5:37 — keep villagers queued
BoyWonder_ D
Feudal Age — vs 10:44
btm 0%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 4 vs 31
btm 1%
▼ Low eAPM (4) — busier hands win idle time back
▼ Town centers idle 4:07 of the first 5:37 — keep villagers queued
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