AoeStats
← JIJINz

African Clearing

510339311Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 28m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Goths · Mexico
1587
+17
🇩🇪 Wu · Germany
1569
+17
🇩🇪 Cumans · Germany
1559
+18
🇯🇵 Tatars · Japan
1537
+19
🇵🇱 Chinese · Poland
1713
-22
🇨🇳 Sicilians · China
1646
-20
🇧🇷 Bengalis · Brazil
1534
-15
🇭🇰 Britons · Hong Kong SAR China
1512
-14
Player eAPM Actions Feudal Castle Imperial Opening
54 1,553 — — —
48 1,381 11:54 23:00 — ⚔ Scout Rush
47 1,358 13:24 28:01 —
34 965 13:39 17:26 — ⛏ Fast Castle
32 929 13:03 17:31 — ⛏ Fast Castle
28 806 14:21 18:59 — ⛏ Fast Castle
27 784 10:50 20:12 — ⛏ Fast Castle
24 696 14:07 18:13 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,765 5,133 4,175 100 19,173 20,285
7,090 5,115 1,895 855 14,955 14,825
6,690 4,266 1,115 1,100 13,171 12,686
5,400 2,844 1,400 750 10,394 10,210
3,540 3,065 1,350 1,080 9,035 9,201
4,745 3,105 655 390 8,895 8,299
3,970 3,038 535 300 7,843 7,621
2,300 1,334 50 100 3,784 3,490
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.