AoeStats
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Lombardia

509659720Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 46m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Mongols · Spain
1569
+14
🇨🇴 Franks · Colombia
1568
+14
🇩🇪 Lithuanians · Germany
1562
+14
🇯🇵 Burmese · Japan
1556
+15
🇫🇷 Goths · France
1591
-16
🇬🇧 Spanish · United Kingdom
1568
-16
🇦🇷 Celts · Argentina
1490
-13
🇫🇷 Huns · France
1458
-12
Player eAPM Actions Feudal Castle Imperial Opening
59 2,776 11:47 15:45 36:48 ⛏ Fast Castle
56 2,635 9:42 21:05 39:19 ⚔ Archer Rush
47 2,218 9:32 20:27 36:02 ⚔ Scout Rush
44 2,053 11:21 15:01 32:22 ⛏ Fast Castle
38 1,768 9:54 14:11 33:26 ⛏ Fast Castle
38 1,783 11:26 15:20 36:30 ⛏ Fast Castle
35 1,654 12:01 21:31 35:03 ⚔ M@A Rush
29 1,357 10:27 15:59 34:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,165 16,077 15,795 3,410 66,447 68,453
29,935 17,578 10,775 4,990 63,278 69,356
31,305 19,354 10,480 1,010 62,149 69,262
22,085 16,196 13,970 2,405 54,656 59,684
15,850 20,162 11,875 4,430 52,317 59,594
23,140 9,581 12,275 2,240 47,236 51,114
19,870 18,139 5,855 1,340 45,204 49,626
13,875 15,167 11,840 4,100 44,982 51,433
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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