AoeStats
← rpgjenkins

Four Lakes

509710102Analyzed
1v1 RM · 4d ago on Sep 27, 2026· 21m 2s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Ethiopians · Canada
850
+15
🇨🇱 Aztecs · Chile
838
-15

Win probability

rpgjenkins's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
juanbravo_g A
Feudal Age 10:29 vs 10:51
top 38%
Castle Age — vs 20:09
btm 0%
Imperial Age — vs 36:23
btm 0%
eAPM 41 vs 32
top 31%
First military 14:25 vs 12:45
btm 35%
▲ Town centers almost never idle — 32s across the first 21:02
rpgjenkins B
Feudal Age 11:24 vs 10:51
btm 34%
Castle Age 15:39 vs 20:09
top 6%
Imperial Age — vs 36:23
btm 0%
eAPM 15 vs 32
btm 9%
First military 17:54 vs 12:45
btm 16%
▲ Fast Castle Age at 15:39 — faster than 94% of analysed players on Four Lakes
▼ Low eAPM (15) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 1s across the first 15:39
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