AoeStats
← rpgjenkins

Four Lakes

508114177Analyzed
1v1 RM · 11d ago on Sep 20, 2026· 40m 1s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Malians · Canada
816
+17
🇨🇦 Bohemians · Canada
847
-17

Win probability

rpgjenkins's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
rpgjenkins C
Feudal Age 11:49 vs 10:51
btm 24%
Castle Age 17:17 vs 20:09
top 19%
Imperial Age — vs 36:23
btm 0%
eAPM 19 vs 32
btm 19%
First military 15:06 vs 12:45
btm 31%
▼ Slow Feudal Age at 11:49 — slower than 76% of analysed players on Four Lakes
▲ Fast Castle Age at 17:17 — faster than 81% of analysed players on Four Lakes
▼ Low eAPM (19) — busier hands win idle time back
▲ Town centers almost never idle — 1s across the first 17:17
smitty.smith773 C
Feudal Age 12:05 vs 10:51
btm 19%
Castle Age 20:46 vs 20:09
btm 43%
Imperial Age — vs 36:23
btm 0%
eAPM 33 vs 32
top 47%
First military 18:10 vs 12:45
btm 14%
▼ Slow Feudal Age at 12:05 — slower than 81% of analysed players on Four Lakes
▼ First military only at 18:10 (Demolition Raft) — later than 86% of analysed players on Four Lakes
▼ Town centers idle 5:09 of the first 20:46 — keep villagers queued
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