AoeStats
← OztRoniX

Arena

510515824Analyzed
2v2 RM · 18h ago on Oct 1, 2026· 48m 5s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Teutons · India
730
+13
🇦🇺 Cumans · Australia
722
+14
🇮🇱 Japanese · Israel
680
-14
🇮🇱 Lithuanians · Israel
669
-13
Compared against 548,628 analysed team-game players on Arena.
YakyAK C
Feudal Age 10:56 vs 10:55
btm 49%
Castle Age 24:03 vs 16:03
btm 5%
Imperial Age — vs 32:17
btm 0%
eAPM 35 vs 27
top 28%
First military 15:31 vs 18:52
top 18%
▼ Slow Castle Age at 24:03 — slower than 95% of analysed players on Arena
▼ Loom never researched — one lost villager costs more
▲ Early military at 15:31 (Scout Cavalry) — earlier than 82% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 24:03
OztRoniX D
Feudal Age 15:53 vs 10:55
btm 1%
Castle Age 42:09 vs 16:03
btm 0%
Imperial Age — vs 32:17
btm 0%
eAPM 19 vs 27
btm 25%
First military 18:51 vs 18:52
top 50%
▼ Slow Feudal Age at 15:53 — slower than 99% of analysed players on Arena
▼ Slow Castle Age at 42:09 — slower than 100% of analysed players on Arena
▼ Low eAPM (19) — busier hands win idle time back
kakashi C
Feudal Age 11:22 vs 10:55
btm 32%
Castle Age 25:49 vs 16:03
btm 3%
Imperial Age 33:44 vs 32:17
btm 38%
eAPM 31 vs 27
top 41%
First military 16:26 vs 18:52
top 27%
▼ Slow Castle Age at 25:49 — slower than 97% of analysed players on Arena
▼ Loom after the Feudal click (9:52) — usually safest before it
▼ Town centers idle 4:33 of the first 25:49 — keep villagers queued
iqHackSaw D
Feudal Age 12:29 vs 10:55
btm 10%
Castle Age 29:25 vs 16:03
btm 1%
Imperial Age — vs 32:17
btm 0%
eAPM 18 vs 27
btm 22%
First military 17:10 vs 18:52
top 35%
▼ Slow Feudal Age at 12:29 — slower than 90% of analysed players on Arena
▼ Slow Castle Age at 29:25 — slower than 99% of analysed players on Arena
▼ Low eAPM (18) — busier hands win idle time back
▼ Town centers idle 4:52 of the first 29:25 — keep villagers queued
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