AoeStats
← Cirdla

Highland

503815531Analyzed
4v4 RM · 1mo ago on Sep 2, 2026· 70m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Romans · United Kingdom
1054
+13
🇸🇪 Romans · Sweden
1050
+13
🇸🇪 Chinese · Sweden
990
+16
🇫🇷 Franks · France
917
+19
🇨🇳 Saracens · China
1022
-17
1012
-16
🇨🇳 Poles · China
995
-16
🇵🇭 Huns · Philippines
920
-12
Player eAPM Actions Feudal Castle Imperial Opening
46 3,191 13:30 20:40 32:23 ⛏ Fast Castle
28 1,972 11:18 21:30 37:50 ⚔ Fish Boom into M@A FC
26 1,799 11:10 17:48 30:19 ⛏ Fish Boom FC
25 1,738 11:01 17:01 40:40 ⛏ Fast Castle
24 1,686 10:02 18:45 31:53 ⛏ Fast Castle
22 1,525 10:30 20:14 35:14 ⛏ Fast Castle
19 1,362 11:20 18:47 33:14 ⛏ Fast Castle
13 877 12:11 33:00 53:55 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
36,715 26,473 16,850 2,375 82,413 87,955
29,635 33,650 10,700 3,120 77,105 82,184
25,745 34,570 8,705 4,180 73,200 78,881
28,530 19,948 11,610 2,900 62,988 88,166
31,650 11,465 16,630 2,330 62,075 82,734
29,740 19,646 9,465 3,000 61,851 93,750
28,190 16,933 11,105 3,450 59,678 69,847
15,070 12,825 2,420 1,180 31,495 33,097
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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