AoeStats
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Arena

508391374Analyzed
4v4 RM · 10d ago on Sep 22, 2026· 42m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Huns · Türkiye
1203
+11
🇹🇷 Inca · Türkiye
1129
+14
🇹🇼 Persians · Taiwan
1117
+14
🇬🇧 Romans · United Kingdom
1088
+15
🇳🇵 Mongols · Nepal
1115
-15
🇦🇺 Koreans · Australia
1075
-13
🇨🇳 Britons · China
1068
-13
🇷🇺 Turks · Russia
1056
-13
Player eAPM Actions Feudal Castle Imperial Opening
35 1,491 10:40 14:39 28:31 ⛏ Fast Castle
23 971 10:48 16:19 33:04 ⛏ Fast Castle
23 951 9:29 14:38 31:16 ⛏ Fast Castle
23 978 10:43 16:12 36:31 ⛏ Fast Castle
21 881 11:12 15:47 29:12 ⛏ Fast Castle
21 905 13:01 18:28 33:11 ⛏ Fast Castle
17 714 11:18 16:44 31:46 ⛏ Fast Castle
16 674 9:58 17:31 33:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,260 18,140 16,810 3,550 78,760 80,854
21,550 22,925 11,800 2,900 59,175 62,607
22,590 19,565 11,825 1,600 55,580 59,998
24,145 12,890 9,495 3,550 50,080 53,875
16,820 14,445 7,435 1,745 40,445 53,050
13,850 14,735 8,995 1,850 39,430 49,175
14,995 11,450 10,675 1,600 38,720 45,908
12,545 6,740 6,460 2,730 28,475 30,194
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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