AoeStats
← 神圣罗马帝国 | Holy Roman

African Clearing

510898876Analyzed
4v4 RM · 17h ago on Oct 3, 2026· 42m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Mongols · Colombia
1423
+11
🇬🇧 Franks · United Kingdom
1325
+14
🇨🇴 Huns · Colombia
1315
+15
🇺🇸 Persians · United States
1310
+15
1338
-16
🇫🇷 Vietnamese · France
1329
-15
🇵🇪 Armenians · Peru
1286
-13
🇫🇷 Berbers · France
1211
-11
Player eAPM Actions Feudal Castle Imperial Opening
57 2,417 12:30 24:28 — ⚔ Scout Rush
36 1,544 13:16 19:51 — ⛏ Fast Castle
32 1,359 13:48 17:27 42:21 ⛏ Fast Castle
30 1,264 13:13 17:13 38:59 ⛏ Fast Castle
29 1,242 14:43 19:07 40:16 ⛏ Fast Castle
29 1,250 14:14 21:25 —
24 1,033 13:24 16:38 35:44 ⛏ Fast Castle
22 924 14:44 18:47 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,940 13,357 6,345 2,805 39,447 42,064
15,890 11,775 7,730 1,830 37,225 47,020
12,125 12,710 6,080 2,675 33,590 34,279
11,755 11,710 5,805 1,700 30,970 33,125
13,190 10,329 2,825 525 26,869 30,814
10,670 9,905 3,755 1,600 25,930 32,665
8,825 10,613 4,210 1,705 25,353 27,033
8,650 8,778 4,005 2,050 23,483 27,423
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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