AoeStats
← 神圣罗马帝国 | Holy Roman

Arabia

510676991Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 39m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Franks · Canada
1338
+14
🇧🇷 Britons · Brazil
1288
+16
🇵🇪 Persians · Peru
1252
+18
🇵🇪 Cumans · Peru
1230
+18
1343
-19
🇳🇿 Vietnamese · New Zealand
1282
-16
🇨🇳 Ethiopians · China
1278
-16
🇮🇹 Goths · Italy
1263
-15
Player eAPM Actions Feudal Castle Imperial Opening
64 2,572 11:39 25:07 — ⚔ Archers into Skirms
55 2,208 9:31 22:28 — ⚔ Scout Rush
54 2,142 9:39 20:14 37:44 ⚔ Scout Rush
42 1,693 9:48 22:36 — ⚔ Scout Rush
38 1,516 9:39 22:01 — ⚔ Archer Rush
34 1,339 9:36 22:20 — ⚔ Archers into Skirms
29 1,151 8:44 22:35 35:27 ⚔ Scout Rush
20 811 11:57 16:41 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,150 8,786 9,065 955 41,956 46,968
18,865 11,102 9,915 300 40,182 44,798
18,570 6,018 12,595 200 37,383 39,541
14,935 6,513 7,395 200 29,043 29,659
11,830 8,563 4,295 950 25,638 31,802
9,060 8,770 4,410 100 22,340 25,026
7,205 7,771 5,220 850 21,046 21,260
8,140 5,580 860 650 15,230 16,252
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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