AoeStats
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African Clearing

510501140Analyzed
4v4 RM · 4h ago on Oct 1, 2026· 28m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Koreans · Argentina
1823
+14
🇨🇳 Magyars · China
1810
+14
🇭🇰 Britons · Hong Kong SAR China
1689
+19
🇭🇺 Franks · Hungary
1653
+21
🇭🇰 Sicilians · Hong Kong SAR China
1918
-23
🇨🇳 Aztecs · China
1809
-19
1736
-16
🇨🇳 Malians · China
1594
-10
Player eAPM Actions Feudal Castle Imperial Opening
56 1,612 12:09 22:43 — ⚔ M@A into Archers
51 1,469 12:15 23:37 — ⚔ Archer Rush
48 1,381 11:55 24:58 — ⚔ Archer Rush
45 1,277 11:33 — — ⚔ Tower Rush
45 1,293 12:46 16:39 — ⛏ Fast Castle
45 1,294 11:24 23:21 — ⚔ Scout Rush
40 1,143 11:01 21:20 — ⚔ Scout Rush
38 1,100 13:23 21:00 — ⚔ FC into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
8,330 4,677 1,200 1,050 15,257 16,146
5,195 6,344 2,880 300 14,719 14,156
5,910 5,419 2,545 200 14,074 14,184
7,110 5,483 1,050 400 14,043 14,185
7,540 4,531 550 450 13,071 13,360
5,285 4,846 1,445 980 12,556 12,396
3,975 4,640 1,530 195 10,340 10,051
T
4,320 2,538 275 1,420 8,553 9,131
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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