AoeStats
← 钓鱼佬

African Clearing

506126313Analyzed
4v4 RM · 20d ago on Sep 12, 2026· 44m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Celts · China
1857
+5
🇨🇳 Spanish · China
1667
+11
🇨🇳 Burmese · China
1606
+13
🇨🇳 Koreans · China
1579
+14
🇨🇳 Vietnamese · China
1611
-13
🇷🇺 Spanish · Russia
1570
-11
🇧🇷 Magyars · Brazil
1542
-10
1519
-9
Player eAPM Actions Feudal Castle Imperial Opening
54 2,442 12:34 25:43 36:45 ⚔ M@A Rush
46 2,075 13:35 17:16 37:19 ⛏ Fast Castle
40 1,785 15:46 19:35 36:32 ⛏ Fish Boom FC
40 1,775 13:05 17:29 33:54 ⛏ Fast Castle
32 1,425 12:55 28:48 — ⚔ Scout Rush
29 1,295 13:21 18:23 38:39 ⛏ Fast Castle
27 1,202 13:15 18:55 — ⛏ Fast Castle
26 1,149 13:59 17:52 42:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,840 13,474 14,985 2,810 57,109 58,629
26,395 12,213 6,775 6,295 51,678 53,474
18,965 19,328 10,475 2,480 51,248 51,464
21,135 10,566 14,520 3,550 49,771 51,069
12,400 18,266 10,295 2,250 43,211 48,864
11,825 14,878 6,105 2,275 35,083 35,558
4,780 3,697 250 175 8,902 11,479
2,400 1,139 250 100 3,889 3,579
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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