Hill Fort
506105572Analyzed4v4 RM
·
19d ago on Sep 12, 2026·
60m 52s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 56,014 analysed team-game players on Hill Fort.
DZT_白霜魔头
S
Feudal Age
9:08
vs 10:56
top 6%
Castle Age
20:34
vs 18:30
btm 31%
Imperial Age
26:03
vs 36:06
top 1%
eAPM
56
vs 28
top 5%
First military
21:51
vs 18:29
btm 28%
▲
Fast Feudal Age at 9:08 — faster than 94% of analysed players on Hill Fort
▲
Fast Imperial Age at 26:03 — faster than 99% of analysed players on Hill Fort
▲
High eAPM (56) — top quarter of analysed players
▼
Loom after the Feudal click (15:41) — usually safest before it
▲
Town centers almost never idle — 0s across the first 20:34
口古口古嘎嘎
B
Feudal Age
11:12
vs 10:56
btm 40%
Castle Age
15:47
vs 18:30
top 20%
Imperial Age
35:38
vs 36:06
top 46%
eAPM
30
vs 28
top 44%
First military
17:55
vs 18:29
top 46%
▲
Fast Castle Age at 15:47 — faster than 80% of analysed players on Hill Fort
▼
Loom after the Feudal click (27:30) — usually safest before it
▲
Town centers almost never idle — 0s across the first 15:47
lemon tea
A
Feudal Age
10:57
vs 10:56
btm 49%
Castle Age
14:45
vs 18:30
top 6%
Imperial Age
37:11
vs 36:06
btm 41%
eAPM
47
vs 28
top 12%
First military
17:06
vs 18:29
top 39%
▲
Fast Castle Age at 14:45 — faster than 94% of analysed players on Hill Fort
▲
High eAPM (47) — top quarter of analysed players
▼
Loom after the Feudal click (17:56) — usually safest before it
▲
Town centers almost never idle — 6s across the first 14:45
钓鱼佬
B
Feudal Age
9:45
vs 10:56
top 14%
Castle Age
24:04
vs 18:30
btm 10%
Imperial Age
40:14
vs 36:06
btm 21%
eAPM
46
vs 28
top 13%
First military
10:45
vs 18:29
top 8%
▲
Fast Feudal Age at 9:45 — faster than 86% of analysed players on Hill Fort
▼
Slow Castle Age at 24:04 — slower than 90% of analysed players on Hill Fort
▼
Slow Imperial Age at 40:14 — slower than 79% of analysed players on Hill Fort
▲
High eAPM (46) — top quarter of analysed players
▼
Loom after the Feudal click (11:07) — usually safest before it
▲
Early military at 10:45 (Scout Cavalry) — earlier than 92% of analysed players on Hill Fort
Ash
S
Feudal Age
10:17
vs 10:56
top 27%
Castle Age
14:04
vs 18:30
top 1%
Imperial Age
34:25
vs 36:06
top 35%
eAPM
50
vs 28
top 9%
First military
20:46
vs 18:29
btm 34%
▲
Fast Feudal Age at 10:17 — faster than 73% of analysed players on Hill Fort
▲
Fast Castle Age at 14:04 — faster than 99% of analysed players on Hill Fort
▲
High eAPM (50) — top quarter of analysed players
▼
Loom after the Feudal click (14:09) — usually safest before it
▲
Town centers almost never idle — 1s across the first 14:04
枕上鸳鸯睡红莲
A
Feudal Age
11:40
vs 10:56
btm 26%
Castle Age
15:50
vs 18:30
top 21%
Imperial Age
34:08
vs 36:06
top 32%
eAPM
45
vs 28
top 14%
First military
17:13
vs 18:29
top 40%
▲
Fast Castle Age at 15:50 — faster than 79% of analysed players on Hill Fort
▲
High eAPM (45) — top quarter of analysed players
▲
Town centers almost never idle — 4s across the first 15:50
hl.exe
A
Feudal Age
8:48
vs 10:56
top 3%
Castle Age
29:54
vs 18:30
btm 1%
Imperial Age
34:52
vs 36:06
top 39%
eAPM
51
vs 28
top 8%
First military
13:56
vs 18:29
top 19%
▲
Fast Feudal Age at 8:48 — faster than 97% of analysed players on Hill Fort
▼
Slow Castle Age at 29:54 — slower than 99% of analysed players on Hill Fort
▲
High eAPM (51) — top quarter of analysed players
▲
Early military at 13:56 (Spearman) — earlier than 81% of analysed players on Hill Fort
▲
Town centers almost never idle — 1s across the first 29:53
vela
B
Feudal Age
9:46
vs 10:56
top 14%
Castle Age
17:40
vs 18:30
top 42%
Imperial Age
40:06
vs 36:06
btm 22%
eAPM
37
vs 28
top 28%
First military
22:25
vs 18:29
btm 26%
▲
Fast Feudal Age at 9:46 — faster than 86% of analysed players on Hill Fort
▼
Slow Imperial Age at 40:06 — slower than 78% of analysed players on Hill Fort
▲
Town centers almost never idle — 0s across the first 17:40